[やく, yaku] (n, n-suf) (1) use; service; role; (2) post; position; (3) scoring combination (e.g. in mahjong, card games, etc.); hand; (P) #287
[チャン, chan] (suf, ctr) counter for games of mahjongg (chi #2883
[ri-chi] (n) (1) reach; (2) leech; (3) (See 立直) being one step away from completing a game, esp. mahjong (winning, losing, game over, etc.); (P) #10301
[てんほう;テンホー, tenhou ; tenho-] (n) mahjong hand in which the dealer goes out immediately #18459
[gameru ; game ru] (v1, vt) (1) to greedily try to win big (e.g. in mahjong); (2) to swipe; to nick; to pilfer
[あんぜんぱい(安全牌);あんぜんパイ(安全パイ), anzenpai ( anzenpai ); anzen pai ( anzen pai )] (n) (1) mahjong tile that may be discarded without risking benefiting an opponent; (2) no-risk choice; easily handled person
[あんぱい, anpai] (n) (1) 'safe' tile in mahjong (one that won't be taken up by other players if discarded); (2) someone that can be safely ignored (e.g. in some competitive situation)
[イーシャンテン, i-shanten] (n) (See 聴牌) "fishing" in mahjong (i.e. needing one more tile for completion)
[イーチャン, i-chan] (n) (See 半荘) one full game of mahjong (consisting of east, south, west, and north rounds) (chi
[はいていらおゆえ, haiteiraoyue] (n) Haitei winning hand in mahjong; winning on the last tile drawn from the wall; scooping the moon from the bottom of the sea